Lack of combined urban/commercial spaces is bothersome. Also you never get people mad at you for bulldozing huge swaths of town. Like, construction time is for roadways and buildings is basically negligible, even though both of these have a /huge/ impact on cities in real life. SC2K is much higher level and more of a business sim in some regards, and also places a much greater emphasis in finding ways to accommodate a large population in a limited area.īoth games do a few things that bug me. ![]() SC4 focuses more on things like traffic patterns, urban morphology, and how different regions of a city interact. I wouldn't say SC4 is necessarily more /complicated/, it's just on a very different scale than what SC2K did. I didn't really like the first SimCity much either. ![]() SimCity 3000 I didn't like, because it didn't really differentiate itself from SC2K all that much, and the new features it did add weren't nearly as developed as they were in SC4. SimCity 4 is my favorite because of the level of customization it presents - you can really make your city yours - however I also like SC2K, and SC2K's mechanics are considerably different so they're both going to be worthwhile plays in either case.
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